Tuesday, October 10, 2017

Quick Reflection

I wanted to do a post about my thoughts on the Summer season's anime I picked up now that they've ended, but I couldn't really find enough to say about them to do a full detailed post, so here's a little one explaining my thoughts on each one I watched.  (it's in alphabetical order)  Numerical ratings are based on enjoyment.

Aho Girl - 8/10 - Aho Girl was hilarious, and not an episode passed where I didn't laugh.  There's not much else to say about it, though.

Centaur no Nayami - 7/10 - I really liked this, but the political stuff wasn't expected, so it kind of surprised me.  It was honestly really weird, and it inspired me to create the "Passive Absurdity" classification.

Fate/Apocrypha - -/10 - Not finished as of writing, but I can talk about it.  As a Fate adaptation it's absolute trash.  It makes zero sense and has absurd twists.  What's with series with constructed rules breaking them?

Gamers - 3/10 - This series wasn't about gaming.  It was about... romance and retarded misunderstandings or some shit.  Annoying as all hell, and it can't even stick to its themes.

Isekai Shokudou - 5/10 - I dropped this one because it got boring.  Art was beautiful though, and it was an interesting idea.  It was just hard to watch every week.

Koi to Uso - 1/10 - Worst of the season.  I only finished watching it because it got to be entertaining to pick out all the mistakes.  There's really NOTHING good about this show at all.  Might talk more about how much of a failure it is later.

Made in Abyss - 9/10 - Best non-sequel of the season.  Possibly AOTY.  Absolutely amazing, really.  The manga's just as good - the anime is a great adaptation.  Everyone should watch this one.  Don't expect it to be fluffy and cute though, you'd be in for an unpleasant surprise.

Netsuzou TRap - 2/10 - Dropped.  Failure of a show, for obvious reasons.

Neko to Oujo to Noraneko Heart - 2/10 - Low budget shitshow.  I don't think the creators even tried.  I guess it made me laugh once or twice though.

Owarimonogatari Second Season - 10/10 - Amazing.  Show of the season.  I can't talk more about it without going in depth about the rest of the series.

Princess Principal - 7/10 - Very interesting, but executed kind of confusingly.  Doesn't approach Flip Flappers, but  I've definitely got my eye on the studio now.

Sakurada Reset - 9/10 - Quite the underrated show.  Loved it from beginning to end.  An excellent CasPsych anime.

Tenshi no 3P - 6/10 - Just some dumb shit.  One of those shows I can enjoy if I don't think about it.  Honestly it was a crappy show, though.

Tsurezure Children - 7/10 - Surprisingly good.  The art was shit, but it was a weirdly enjoyable show.  Still trashy, but surprisingly enjoyable.


Friday, October 6, 2017

About a Work of Mine

So, this blog doesn't have a very specific purpose, and I've previously resolved to talk about my writing on here, even with a lack of readers.  So, I'm going to talk about what I consider to be my 'primary work'.  I've been working on it for around nine months, and it's called Element Unlocked.  This title will not remain to completion; it's more of a prototype name.  In fact, the title doesn't even fit anymore because the original vision has evolved to an unrecognizable state.

All of my attempted works follow that pattern, really.  They develop over the years, and my writing improves to a point where I hate what I wrote four months ago, so I have to continually rewrite everything over and over, and I never get anywhere.  The same thing's already happened twice in the past nine months for this story, but I'm really happy with how the idea developed, so I'm hoping I can continue on this layout for awhile.

Anyway, the story opens by introducing you to a heroine - you could debate about whether she's the heroine - by the name of Savannah Briar.  She doesn't have very much in the way of aspirations, or friends, or anything, really.  She doesn't excel at much, and she just kind of hops through the days without paying much attention to her surroundings - it took her all day to remember that it was her last school day - and she's often unhappy.  The thing about this story is that it focuses on characters' thoughts a lot.  That's one of the main points of the story - to provide insight into the minds of its characters - but I think it might come across as somewhat boring.  So, Savannah meets another girl named Sierra (no last name is provided) while 'lamenting the sky.'  Sierra is obviously an odd girl, she doesn't display much emotion - if any at all - but Savannah becomes interested in her somewhat.  The reasoning for this isn't outright stated, but I can tell you that the reasoning is because Sierra approached her first, and no one had ever approached Savannah with such friendly intentions before.

Savannah and her younger sister Lily end up running from their home after their mother disappears - presumed suicide - with no following change in their father's behavior.  Savannah and Lily are at a loss for where to turn, but Sierra's guardian Doctor Blakeman - Blakeman refers to Sierra as his assistant - extends a hand to them, offering to provide them a place to stay if they'll help him with his work.  Savannah is suspicious of this at first, but Sierra trusts Blakeman wholeheartedly, so she agrees.  Blakeman, Sierra, Lily, and Savannah leave the town and arrive at Angstrom City, and the 'work' in question is never explained.

Blakeman and Sierra's 'work' seems to be along the lines of solving the odd problems that crop up in the city, usually with a good measure of deductive work, but by and by it comes out that the two have some kind of more far-reaching goal - and Savannah is tied up in it.

I don't want to reveal any more of the plot than that; but if you're interested you can ask to read the current iteration of Chapter One and wait for me to publish the book in its entirety, whenever it is that it gets finished.

I'll talk about Iceta Alefa next, that's another idea in-development.

Tuesday, October 3, 2017

A Matter of Spoiler Policy

I expect to be doing two different types of reviews on here.  Some reviews will have copious spoilers, and will be a complete review.  Do not read them unless you've already consumed the media; the purpose of these reviews will not be to convince people to become a fan of them, nor the opposite.  If I do a 'general praise/condemnation' it will be more like a true recommendation/nonrecommendation, with only contain spoilers concerning the subject matter, and will likely be written in a way that is entertaining to both people who have already consumed the media and people who have not.  These will be marked respectively.

Monday, October 2, 2017

A Grahamic Number: Graham's Number

This probably seems more or less out of place, but have you ever heard of Graham's number?  It's huge, but that's an understatement.  It's big enough of a number that there's a somewhat infamous (at least among anyone who has tried to write or talk about it) linguistic problem that occurs whenever it pops up.  This problem is pretty simple; it's just really hard to explain how big it is.  People like to use 'unimaginable' with it a lot, but the thing is, most people can't really imagine comparatively insignificant numbers in exactitude, either.  Can you picture a million of anything?  Probably not accurately.  So anyway, there's a pretty easy solution to this.  Just call it "Grahamic," with slight explanation, and you're good to go.  There's no way to explain how big the number really is without outlining the impossibilities in calculating it in its entirety, or explaining how it works, of course.  But "Grahamic" is the only way to refer to the size of Graham's Number.  Using this colloquially would never fail to get me a laugh, like "Ah, man, I just took a Grahamic shit," or "Dude, your dad is a Grahamic fatass."

Interestingly enough, unless you defined the word as 'describing anything that is so extensive in size or other measurement that it is inherently difficult to explain,' there really isn't anything besides Graham's number itself that you could literally call Grahamic.  I suppose you could say that numbers close to Graham's number are Grahamic, but there isn't really much reason to talk about those numbers anyway.  And every bigger number of any importance is so much bigger than even Graham's number that it puts our newly formed adjective to shame.  Nah, it puts putting the number to shame to shame, and that's an understatement of an understatement.

But I haven't even explained the thing yet, so it doesn't quite do to start talking about even more massive numbers.  Graham's number isn't the hardest concept to grasp, even if its application might be.  So, anyway, the number's sheer size makes it necessary to talk about it with extensive notations.  There is a system known as Knuth's up-arrow notation, which is often used for this purpose.  I'd like to explain it concisely, but since I have no idea who will read this, I'll have to explain some other things first.  This is going to sound pretty stupid, but to explain Knuth's up-arrow notation by explaining addition.

So what is addition?  Addition is an iteration of the successor function, of course!  Wait, what?  Okay, so this might sound kind of out there to anyone who isn't already familiar with this, but it's simple.  The successor function adds 1 to whatever number is applied to the function, in layman's terms.  It's S(n) = n+1.  How does this apply to Knuth's up-arrow notation?  We'll get there.  See, addition is an iteration of the successor function (that is, it is iterated zeration), in that a + b = S(S(S(...S(a)...))), with b copies of S.  All that means is that, say, 6 + 3 = S(S(S(6))).  Not hard to grasp.  And you surely already know that multiplication is iterated addition.  6 x 3 = 6 + 6 + 6.  And if you've ever done any algebra, you'll know that exponentiation is iterated multiplication, so 6 ^ 3 = 6 x 6 x 6.  Many people aren't aware that this continues.  Tetration is iterated exponentiation, and pentation is iterated tetration.  

Now, Knuth's notation uses arrows.  Lots of them.  But it uses them in a simple way.  Saying a↑b is the same as saying a^b.  Saying a↑↑b is the same as tetrating b by a.  ↑↑↑ is pentation, and so on.  With arrows beyond a small number, you can just put the number of arrows in a superscript above the arrow (unfortunately I cannot figure how to type superscripts in this editor, so I'll just write it out), so a↑(superscript 4)b would be hexation.  Now, I can tell you how Graham's number is written in this notation.
I screencapped this from WP because I'm lazy, but whatever.  You can ignore most of this, I'll explain how to form the number.  g subscript 1 is the starting term here, and it is 3 hexated to itself.  g sub 1 is a really, really, really massive number in itself.  The number of digits in g sub 1 alone is in the trillions.  So, G, which is Graham's number, is equal to g sub 64.  g sub 2 is 3↑↑↑...↑3, with g sub 1 arrows, and g sub 3 is 3↑↑↑...↑3 with g sub 2 arrows.  That's how fucking massive this thing gets.  G is g sub sixty-four.  That's 64 iterations of this crazy explosive mutation of a number scheme, when g sub 1 is already huge as hell.

In fact, Graham's number, written out normally, can't even fit in the universe, even with the smallest possible writing(even if one digit took up the space of a Planck volume).  In fact, the number of digits of Graham's number can't fit in the universe.  Or the number of digits of that number, or the number of digits of that one.  This repeats so many times that the number of digits of the number of repetitions cannot fit inside the universe.